Hello and welcome to The partially-factual Multimedia Programming Blog. You may ask "why is it partially-factual?"; this is because the information I provide will most likely be my own interpretation of certain aspects of programming, which may be almost correct or even completely wrong.
The topics of multimedia programming I will discuss are only those which I have learned and applied, including: simple programming with C89, the basics of SDL, using OpenGL 2.1 and GLSL 1.0, using OpenAL 1.1, and various types of multimedia files.
With that out of the way, here are some fundamental questions:
Who is this blog for?:
Well me of course, silly. However, it is open to anyone who wants to begin learning how to make programs with multimedia components (video games, picture editors, sound creators, etc.). Also, it will help me review when I forget something, so I'll also leave it open to anyone who needs a quick review. Actually, I'll just leave it open to anyone since it is accessible mostly everywhere.
What topics will be discussed?:
I believe this was already mentioned, but if you must know, I will discuss how to make simple memory- and file- modifying programs with the C programming language, 1989 standard (which is probably outdated). Then I will talk about SDL, a library which can already do most of what you need for multimedia programming (this does require header, library, and DLL files for Windows). Finally, I will cover OpenGL and OpenAL, the open graphics and audio libraries (respectively), which make the transition to 3D applications much easier. Also, I may continue to discuss more topics as time progresses.
For the next post, I will begin discussion of C programs.
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